Semi-turn-based Tactical RPG with Deck Building
Zold
is a unique semi-turn-based tactical RPG that combines strategy with deck building. In this game, you use multiple weapons in one turn to fight against powerful enemies on a non-grid battlefield. Recruit clerks, craft weapons, and use your creativity to save the world!
Action System
Each character has 12 action points to spend during battle.
You can use all your points at once for powerful attacks or save some for flexibility.
The remaining action points affect the next round's duration.
Choose your battle style by deciding how to manage your action points.
Weapon Deck
Access various weapon cards, each with unique powers.
Pair these cards with different characters for tactical variety.
As you progress, you can forge new weapon cards and improve your deck.
Deck building offers customization, allowing you to create a strategy that suits your play style.
Battlefield
Non-grid movement allows for more strategic and free-form gameplay.
You can use more precise tactics to outmaneuver enemies on the battlefield.
Boss Battles
Fight against unique bosses and monsters designed to challenge your tactics.
Simply leveling up won’t be enough; adjust your team and strategy for each boss.
Creative thinking and strategic adjustments are key to winning against tough opponents.
Features
Semi-turn-based combat with flexible action points.
Wide variety of weapon cards for deck building and strategy customization.
Free movement on non-grid battlefields.
Challenging boss battles that require tactical thinking.
FAQ
What is Zold?
A semi-turn-based tactical RPG combined with deck building, where you fight enemies using multiple weapons in one turn.
How does the action system work?
Each character has 12 action points to spend in battle. You can use them all at once or save some for flexibility in future rounds.
What is the Weapon Deck feature?
Players collect and forge weapon cards to build customized decks, which they can pair with characters for diverse tactical strategies.
How is the battlefield different?
It is a non-grid battlefield, allowing players more freedom to move and plan tactics without the limitations of traditional grid-based gameplay.
Are boss battles difficult?
Yes, each boss has unique characteristics, requiring players to adjust their strategy and think creatively to defeat them.
What's New in the Latest Version 00.17.08
Last updated on Mar 16, 2024
Fixed UI issue of Phantasmagoria Tower
Improve network connection
Added contents for future updates